Course Number
Primary Program
Applied and Computational Mathematics
Mode of Study
Face to Face, Online

Game theory is a field of applied mathematics that describes and analyzes interactive decision making when two or more parties are involved. Since finding a firm mathematical footing in 1928, it has been applied to many fields, including economics, political science, foreign policy, and engineering. This course will serve both as an introduction to and a survey of applications of game theory. Therefore, after covering the mathematical foundational work with some measure of mathematical rigor, we will examine many real-world situations, both historical and current. Topics include two-person/N-person game, cooperative/non-cooperative game, static/dynamic game, combinatorial/strategic/coalitional game, and their respective examples and applications. Further attention will be given to the meaning and the computational complexity of finding of Nash equilibrium. Course Note(s): This course is the same as EN.605.726 Game Theory.

Course Prerequisite(s)

Multivariate calculus, linear algebra and matrix theory (e.g., EN.625.609 Matrix Theory), and a course in probability and statistics (such as EN.625.603 Statistical Methods and Data Analysis).